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Trova il percorso sicuro più breve in un percorso con mine antiuomo

Provalo su GfG Practice matrice_input' title=

Data una matrice rettangolare mat[][] dove alcune celle contengono mine (indicate con 0) e le restanti sono sicure (indicate con 1), trova la lunghezza del percorso sicuro più breve da qualsiasi cella nella prima colonna a qualsiasi cella nell'ultima colonna.

  • Le mine terrestri non sono sicure e anche le loro quattro celle adiacenti (in alto in basso a sinistra a destra) non sono sicure.
  • Sono consentiti solo movimenti orizzontali e verticali verso celle sicure adiacenti.
  • Se è impossibile raggiungere l'ultima colonna in sicurezza, restituisci -1.

Esempi:  



Ingresso:
con[][] = [ [1 0 1 1 1]
[1 1 1 1 1]
[1 1 1 1 1]
[1 1 1 0 1]
[1 1 1 1 0] ]
Produzione: 6
Spiegazione:

' title=

Possiamo vedere la lunghezza più breve
il percorso sicuro è 6.

Ingresso:
con[][] = [ [1 1 1 1 1]
[1 1 0 1 1]
[1 1 1 1 1] ]
Produzione: -1
Spiegazione: Non esiste un percorso possibile da
dalla prima colonna all'ultima colonna.

Sommario



[Approccio] Utilizzo del Backtracking

L'idea è usare Fare marcia indietro . Per prima cosa contrassegniamo come non sicure tutte le celle adiacenti delle mine antiuomo. Quindi per ogni cella sicura della prima colonna della matrice andiamo avanti in tutte le direzioni consentite e controlliamo ricorsivamente se portano a destinazione o meno. Se viene trovata la destinazione, aggiorniamo il valore del percorso più breve, altrimenti se nessuna delle soluzioni di cui sopra funziona, restituiamo false dalla nostra funzione.

C++
#include    #include  #include  #include    using namespace std; // Function to mark unsafe cells (landmines and their adjacent cells) void markUnsafeCells(vector<vector<int>> &mat) {  int r = mat.size();  int c = mat[0].size();    // Directions for adjacent cells: up down left right  int row[] = {-1 1 0 0};  int col[] = {0 0 -1 1};    vector<vector<int>> temp = mat;    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  } } // DFS to find shortest path from (i j) to any cell in last column int dfs(vector<vector<int>> &mat vector<vector<bool>> &visited int i int j int c) {  int r = mat.size();    if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return INT_MAX;  }    if (j == c - 1) {  return 1;  }    visited[i][j] = true;    // Four possible moves: up down left right  int row[] = {-1 1 0 0};  int col[] = {0 0 -1 1};    int minPath = INT_MAX;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = dfs(mat visited ni nj c);  if (pathLength != INT_MAX) {  minPath = min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath; } int findShortestPath(vector<vector<int>> &mat) {  int r = mat.size();  int c = mat[0].size();    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    // Initialize visited array  vector<vector<bool>> visited(r vector<bool>(c false));    int minPath = INT_MAX;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = dfs(mat visited i 0 c);  if (pathLength != INT_MAX) {  minPath = min(minPath pathLength);  }  }  }    return minPath == INT_MAX ? -1 : minPath; } int main() {  vector<vector<int>> mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    int result = findShortestPath(mat);  cout << result << endl;    return 0; } 
Java
import java.util.Arrays; class Solution {  // Function to mark unsafe cells (landmines and their adjacent cells)  private void markUnsafeCells(int[][] mat) {  int r = mat.length;  int c = mat[0].length;      int[] row = {-1 1 0 0};  int[] col = {0 0 -1 1};    // Create a copy to avoid modifying original safe cells prematurely  int[][] temp = new int[r][c];  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  temp[i][j] = mat[i][j];  }  }    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  }  }    // DFS to find shortest path from (i j) to any cell in last column  private int dfs(int[][] mat boolean[][] visited int i int j int c) {  int r = mat.length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return Integer.MAX_VALUE;  }  if (j == c - 1) {  return 1;  }  visited[i][j] = true;    int[] row = {-1 1 0 0};  int[] col = {0 0 -1 1};    int minPath = Integer.MAX_VALUE;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = dfs(mat visited ni nj c);  if (pathLength != Integer.MAX_VALUE) {  minPath = Math.min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath;  }    public int findShortestPath(int[][] mat) {  int r = mat.length;  int c = mat[0].length;    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    boolean[][] visited = new boolean[r][c];    int minPath = Integer.MAX_VALUE;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = dfs(mat visited i 0 c);  if (pathLength != Integer.MAX_VALUE) {  minPath = Math.min(minPath pathLength);  }  }  }    return minPath == Integer.MAX_VALUE ? -1 : minPath;  }  public static void main(String[] args) {  int[][] mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    Solution solution = new Solution();  int result = solution.findShortestPath(mat);  System.out.println(result);  } } 
Python
# Function to mark unsafe cells (landmines and their adjacent cells) def mark_unsafe_cells(mat): r = len(mat) c = len(mat[0]) # Directions for adjacent cells: up down left right row = [-1 1 0 0] col = [0 0 -1 1] # Create a copy to avoid modifying original safe cells prematurely temp = [row[:] for row in mat] # Mark adjacent cells of landmines (0) as unsafe (0) for i in range(r): for j in range(c): if temp[i][j] == 0: for k in range(4): ni = i + row[k] nj = j + col[k] if 0 <= ni < r and 0 <= nj < c: mat[ni][nj] = 0 # DFS to find shortest path from (i j) to any cell in last column def dfs(mat visited i j c): r = len(mat) # If out of bounds blocked or visited if i < 0 or i >= r or j < 0 or j >= c or mat[i][j] == 0 or visited[i][j]: return float('inf') if j == c - 1: return 1 visited[i][j] = True # Four possible moves: up down left right row = [-1 1 0 0] col = [0 0 -1 1] min_path = float('inf') # Try all four directions for k in range(4): ni = i + row[k] nj = j + col[k] path_length = dfs(mat visited ni nj c) if path_length != float('inf'): min_path = min(min_path 1 + path_length) # Backtrack - unmark current cell visited[i][j] = False return min_path def findShortestPath(mat): r = len(mat) c = len(mat[0]) # Mark all adjacent cells of landmines as unsafe mark_unsafe_cells(mat) visited = [[False] * c for _ in range(r)] min_path = float('inf') # Try starting from each safe cell in the first column for i in range(r): if mat[i][0] == 1: path_length = dfs(mat visited i 0 c) if path_length != float('inf'): min_path = min(min_path path_length) return -1 if min_path == float('inf') else min_path def main(): mat = [ [1 0 1 1 1] [1 1 1 1 1] [1 1 1 1 1] [1 1 1 0 1] [1 1 1 1 0] ] result = findShortestPath(mat) print(result) if __name__ == '__main__': main() 
C#
using System; class GFG {  // Function to mark unsafe cells (landmines and their adjacent cells)  private void MarkUnsafeCells(int[][] mat) {  int r = mat.Length;  int c = mat[0].Length;    // Directions for adjacent cells: up down left right  int[] row = { -1 1 0 0 };  int[] col = { 0 0 -1 1 };    // Create a copy to avoid modifying original safe cells prematurely  int[][] temp = new int[r][];  for (int i = 0; i < r; i++) {  temp[i] = new int[c];  Array.Copy(mat[i] temp[i] c);  }    // Mark adjacent cells of landmines (0) as unsafe (0)  for (int i = 0; i < r; i++) {  for (int j = 0; j < c; j++) {  if (temp[i][j] == 0) {  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  }  }    // DFS to find shortest path from (i j) to any cell in last column  private int Dfs(int[][] mat bool[][] visited int i int j int c) {  int r = mat.Length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] == 0 || visited[i][j]) {  return int.MaxValue;  }    if (j == c - 1) {  return 1;  }    visited[i][j] = true;  int[] row = { -1 1 0 0 };  int[] col = { 0 0 -1 1 };    int minPath = int.MaxValue;    // Try all four directions  for (int k = 0; k < 4; k++) {  int ni = i + row[k];  int nj = j + col[k];    int pathLength = Dfs(mat visited ni nj c);  if (pathLength != int.MaxValue) {  minPath = Math.Min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath;  }    public int FindShortestPath(int[][] mat) {  int r = mat.Length;  int c = mat[0].Length;    // Mark all adjacent cells of landmines as unsafe  MarkUnsafeCells(mat);    bool[][] visited = new bool[r][];  for (int i = 0; i < r; i++) {  visited[i] = new bool[c];  }    int minPath = int.MaxValue;    // Try starting from each safe cell in the first column  for (int i = 0; i < r; i++) {  if (mat[i][0] == 1) {  int pathLength = Dfs(mat visited i 0 c);  if (pathLength != int.MaxValue) {  minPath = Math.Min(minPath pathLength);  }  }  }    return minPath == int.MaxValue ? -1 : minPath;  }  static void Main(string[] args) {  int[][] mat = new int[][] {  new int[] { 1 0 1 1 1 }  new int[] { 1 1 1 1 1 }  new int[] { 1 1 1 1 1 }  new int[] { 1 1 1 0 1 }  new int[] { 1 1 1 1 0 }  };    GFG solution = new GFG();  int result = solution.FindShortestPath(mat);  Console.WriteLine(result);  } } 
JavaScript
function markUnsafeCells(mat) {  const r = mat.length;  const c = mat[0].length;    // Directions for adjacent cells: up down left right  const row = [-1 1 0 0];  const col = [0 0 -1 1];    // Create a copy to avoid modifying original safe cells prematurely  const temp = mat.map(row => [...row]);    // Mark adjacent cells of landmines (0) as unsafe (0)  for (let i = 0; i < r; i++) {  for (let j = 0; j < c; j++) {  if (temp[i][j] === 0) {  for (let k = 0; k < 4; k++) {  const ni = i + row[k];  const nj = j + col[k];  if (ni >= 0 && ni < r && nj >= 0 && nj < c) {  mat[ni][nj] = 0;  }  }  }  }  } } function dfs(mat visited i j c) {  const r = mat.length;    // If out of bounds blocked or visited  if (i < 0 || i >= r || j < 0 || j >= c || mat[i][j] === 0 || visited[i][j]) {  return Infinity;  }    // If reached the last column  if (j === c - 1) {  return 1;  }    visited[i][j] = true;    const row = [-1 1 0 0];  const col = [0 0 -1 1];    let minPath = Infinity;    // Try all four directions  for (let k = 0; k < 4; k++) {  const ni = i + row[k];  const nj = j + col[k];    const pathLength = dfs(mat visited ni nj c);  if (pathLength !== Infinity) {  minPath = Math.min(minPath 1 + pathLength);  }  }    // Backtrack - unmark current cell  visited[i][j] = false;    return minPath; } function findShortestPath(mat) {  const r = mat.length;  const c = mat[0].length;    // Mark all adjacent cells of landmines as unsafe  markUnsafeCells(mat);    const visited = Array(r).fill().map(() => Array(c).fill(false));    let minPath = Infinity;    // Try starting from each safe cell in the first column  for (let i = 0; i < r; i++) {  if (mat[i][0] === 1) {  const pathLength = dfs(mat visited i 0 c);  if (pathLength !== Infinity) {  minPath = Math.min(minPath pathLength);  }  }  }    return minPath === Infinity ? -1 : minPath; } const mat = [  [1 0 1 1 1]  [1 1 1 1 1]  [1 1 1 1 1]  [1 1 1 0 1]  [1 1 1 1 0] ]; const result = findShortestPath(mat); console.log(result); 

Produzione
6 

Complessità temporale: O(4^(r * c)) dove r è il numero di righe e c è il numero di colonne nella matrice data.
Spazio ausiliario: O(r*c) poiché stiamo utilizzando spazio extra come visitato[r][c].

[Approccio ottimizzato] Utilizzo della ricerca in ampiezza

Può essere risolto in tempo polinomiale utilizzando la ricerca in ampiezza. Accoda tutte le celle sicure dall'ultima colonna nella coda con distanza = 1. Mentre BFS procede, viene calcolato il percorso più breve per ciascuna cella dall'ultima colonna. Infine tra tutte le celle raggiungibili nella prima colonna viene visualizzata la distanza minima.



C++
#include    #include  #include    #include  #include  #include     using namespace std;  int rowNum[4] = {-1 0 0 1};   int colNum[4] = {0 -1 1 0};     int findShortestPath(vector<vector<int>> &mat)  {  int n = mat.size();   int m = mat[0].size();     queue<array<int3>> q; // Queue to perform BFS    int d[n][m];       for(int i = 0; i < n; i++)  for(int j = 0; j < m; j++)  d[i][j] = 1e9;    // Lambda function to check if cell is valid  auto isValid = [&](int i int j) {  if(i < 0 || i >= n || j < 0 || j >= m) return false;  return true;  };    // Lambda function to check if cell and its adjacent cells are safe  auto check = [&](int i int j) {  if(!isValid(i j)) return false;  for(int k = 0; k < 4; k++) {  if(isValid(i + rowNum[k] j + colNum[k]) && !mat[i + rowNum[k]][j + colNum[k]]) return false;  }  return true;  };    // Pushing cells from the rightmost column into the queue  for(int i = 0; i < n; i++) {  if(check(i m - 1)) {  q.push({i m - 1 1});  }  }    // BFS traversal  while(!q.empty()) {  auto z = q.front();  int x = z[0] y = z[1] dis = z[2];  q.pop();  if(d[x][y] > dis) {  d[x][y] = dis;  for(int k = 0; k < 4; k++) {  if(check(x + rowNum[k] y + colNum[k])) {  q.push({x + rowNum[k] y + colNum[k] dis + 1});  }  }  }  }    // Finding the minimum distance in the first column  int ans = 1e9;  for(int i = 0; i < n; i++)  ans = min(ans d[i][0]);    // If no safe path found return -1  if(ans >= 1e9) ans = -1;  return ans;  } int main() {  vector<vector<int>> mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };    int result = findShortestPath(mat);  cout << result << endl;    return 0; } 
Java
import java.util.*; public class Solution {  static int[] rowNum = {-1 0 0 1};  static int[] colNum = {0 -1 1 0};  public static int findShortestPath(int[][] mat) {  int n = mat.length;  int m = mat[0].length;  Queue<int[]> q = new LinkedList<>();  int[][] d = new int[n][m];  // Initializing distance array with large values  for (int i = 0; i < n; i++) {  Arrays.fill(d[i] (int) 1e9);  }  // Lambda-like helper function: check if cell is valid  java.util.function.BiFunction<Integer Integer Boolean> isValid = (i j) -> {  return !(i < 0 || i >= n || j < 0 || j >= m);  };  // Helper function: check if cell and adjacent cells are safe  java.util.function.BiFunction<Integer Integer Boolean> check = (i j) -> {  if (!isValid.apply(i j)) return false;  for (int k = 0; k < 4; k++) {  int ni = i + rowNum[k];  int nj = j + colNum[k];  if (isValid.apply(ni nj) && mat[ni][nj] == 0) return false;  }  return true;  };  // Pushing cells from the rightmost column into the queue  for (int i = 0; i < n; i++) {  if (check.apply(i m - 1)) {  q.add(new int[]{i m - 1 1});  }  }  // BFS traversal  while (!q.isEmpty()) {  int[] z = q.poll();  int x = z[0] y = z[1] dis = z[2];  if (d[x][y] > dis) {  d[x][y] = dis;  for (int k = 0; k < 4; k++) {  int ni = x + rowNum[k];  int nj = y + colNum[k];  if (check.apply(ni nj)) {  q.add(new int[]{ni nj dis + 1});  }  }  }  }  // Finding the minimum distance in the first column  int ans = (int) 1e9;  for (int i = 0; i < n; i++) {  ans = Math.min(ans d[i][0]);  }  // If no safe path found return -1  if (ans >= 1e9) ans = -1;  return ans;  }  public static void main(String[] args) {  int[][] mat = {  {1 0 1 1 1}  {1 1 1 1 1}  {1 1 1 1 1}  {1 1 1 0 1}  {1 1 1 1 0}  };  int result = findShortestPath(mat);  System.out.println(result);  } } 
Python
from collections import deque rowNum = [-1 0 0 1] colNum = [0 -1 1 0] def findShortestPath(mat): n = len(mat) m = len(mat[0]) q = deque() d = [[10**9 for _ in range(m)] for _ in range(n)] # Check if cell is valid def isValid(i j): return not (i < 0 or i >= n or j < 0 or j >= m) # Check if cell and its adjacent cells are safe def check(i j): if not isValid(i j): return False for k in range(4): ni nj = i + rowNum[k] j + colNum[k] if isValid(ni nj) and mat[ni][nj] == 0: return False return True # Pushing cells from the rightmost column into the queue for i in range(n): if check(i m - 1): q.append((i m - 1 1)) # BFS traversal while q: x y dis = q.popleft() if d[x][y] > dis: d[x][y] = dis for k in range(4): ni nj = x + rowNum[k] y + colNum[k] if check(ni nj): q.append((ni nj dis + 1)) # Finding the minimum distance in the first column ans = min(d[i][0] for i in range(n)) # If no safe path found return -1 if ans >= 10**9: ans = -1 return ans if __name__ == '__main__': mat = [ [1 0 1 1 1] [1 1 1 1 1] [1 1 1 1 1] [1 1 1 0 1] [1 1 1 1 0] ] result = findShortestPath(mat) print(result) 
C#
using System; using System.Collections.Generic; class Solution {  static int[] rowNum = { -1 0 0 1 };  static int[] colNum = { 0 -1 1 0 };  // Check if cell is valid  static bool IsValid(int i int j int n int m)  {  return !(i < 0 || i >= n || j < 0 || j >= m);  }  // Check if cell and its adjacent cells are safe  static bool Check(int i int j int[][] mat int n int m)  {  if (!IsValid(i j n m)) return false;  for (int k = 0; k < 4; k++)  {  int ni = i + rowNum[k];  int nj = j + colNum[k];  if (IsValid(ni nj n m) && mat[ni][nj] == 0) return false;  }  return true;  }  public static int FindShortestPath(int[][] mat)  {  int n = mat.Length;  int m = mat[0].Length;  Queue<(int int int)> q = new Queue<(int int int)>();  int[] d = new int[n m];  // Initialize distance array with large value  for (int i = 0; i < n; i++)  for (int j = 0; j < m; j++)  d[i j] = int.MaxValue / 2;  // Push safe cells from rightmost column  for (int i = 0; i < n; i++)  {  if (Check(i m - 1 mat n m))  {  q.Enqueue((i m - 1 1));  }  }  // BFS traversal  while (q.Count > 0)  {  var (x y dis) = q.Dequeue();  if (d[x y] > dis)  {  d[x y] = dis;  for (int k = 0; k < 4; k++)  {  int ni = x + rowNum[k];  int nj = y + colNum[k];  if (Check(ni nj mat n m))  {  q.Enqueue((ni nj dis + 1));  }  }  }  }  // Find minimum distance in the first column  int ans = int.MaxValue / 2;  for (int i = 0; i < n; i++)  ans = Math.Min(ans d[i 0]);  return ans >= int.MaxValue / 2 ? -1 : ans;  }  static void Main()  {  int[][] mat = new int[][]  {  new int[] {1 0 1 1 1}  new int[] {1 1 1 1 1}  new int[] {1 1 1 1 1}  new int[] {1 1 1 0 1}  new int[] {1 1 1 1 0}  };  int result = FindShortestPath(mat);  Console.WriteLine(result);  } } 
JavaScript
function findShortestPath(mat) {  const n = mat.length;  const m = mat[0].length;  const rowNum = [-1 0 0 1];  const colNum = [0 -1 1 0];  // Distance matrix initialized to large value  const d = Array.from({ length: n } () => Array(m).fill(Number.MAX_SAFE_INTEGER));  // Check if cell is valid  function isValid(i j) {  return !(i < 0 || i >= n || j < 0 || j >= m);  }  // Check if cell and its adjacent cells are safe  function check(i j) {  if (!isValid(i j)) return false;  for (let k = 0; k < 4; k++) {  let ni = i + rowNum[k];  let nj = j + colNum[k];  if (isValid(ni nj) && mat[ni][nj] === 0) return false;  }  return true;  }  // Queue for BFS  let q = [];  // Push safe cells from rightmost column  for (let i = 0; i < n; i++) {  if (check(i m - 1)) {  q.push([i m - 1 1]);  }  }  // BFS traversal  while (q.length > 0) {  let [x y dis] = q.shift();  if (d[x][y] > dis) {  d[x][y] = dis;  for (let k = 0; k < 4; k++) {  let ni = x + rowNum[k];  let nj = y + colNum[k];  if (check(ni nj)) {  q.push([ni nj dis + 1]);  }  }  }  }  // Find minimum distance in first column  let ans = Number.MAX_SAFE_INTEGER;  for (let i = 0; i < n; i++) {  ans = Math.min(ans d[i][0]);  }  return ans >= Number.MAX_SAFE_INTEGER ? -1 : ans; } const mat = [  [1 0 1 1 1]  [1 1 1 1 1]  [1 1 1 1 1]  [1 1 1 0 1]  [1 1 1 1 0] ]; const result = findShortestPath(mat); console.log(result); 

Produzione
6 

Complessità temporale: O(r * c) dove r e c sono rispettivamente il numero di righe e colonne nella matrice data.
Spazio ausiliario: O(r*c)